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Feature: Six Things That Need To Change In The Zelda: Ocarina Of Time Remake
Image: Nintendo Life
Until earlier this year, I’d not really considered what I’d want to see in a Zelda: Ocarina of Time remake. After all, the 2011 3DS version did a pretty good job at updating the 1998 original, and so I’d operated under the assumption that it wouldn’t be a thing again for a long, long time.
Alas, it’s real. Ocarina of Time will be “reborn” on Switch 2 later this year, with our first brief glimpse at Link suggesting the most realistic depiction of Hyrule and its residents that we’ve seen so far.
It’s still too early to determine just how faithful the remake will be to the original. Will this be a 1:1 recreation like Star Fox, or should we be prepared for something more radical like Final Fantasy VII Remake or Resident Evil 2? Either way, beyond the obvious audio-visual improvements, there are a small handful of things from Ocarina of Time that I feel need updating for the remake, and one very specific thing that should be kept exactly as it is.